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Wired Magazine: Wired Essays, Wired Magazine People, Neal Stephenson, Dave Winer, Lawrence Lessig, William Gibson, Bill Joy, Bruce Sterling
by Books LLC
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Synopsis
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 255. Not illustrated. Chapters: Wired Essays, Wired Magazine People, Neal Stephenson, Dave Winer, Lawrence Lessig, William Gibson, Bill Joy, Bruce Sterling, John ...
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 255. Not illustrated. Chapters: Wired Essays, Wired Magazine People, Neal Stephenson, Dave Winer, Lawrence Lessig, William Gibson, Bill Joy, Bruce Sterling, John Perry Barlow, Douglas Coupland, Stewart Brand, Disneyland With the Death Penalty, Jaron Lanier, Cory Doctorow, George Gilder, Paul Levinson, J. Bradford Delong, Simson Garfinkel, Esther Dyson, Joshua Davis, Nicholas Negroponte, Kevin Kelly, Rudy Rucker, Charles Platt, Howard Rheingold, Chris Anderson, Charlie Jackson, Louis Rossetto, Wil Mccarthy, Peter Schwartz, Declan Mccullagh, Po Bronson, Mark Frauenfelder, Steven Berlin Johnson, Steven Levy, Quinn Norton, Richard Kadrey, Paul Saffo, James Daly, Regina Lynn, Paul Boutin, John Battelle, Gareth Branwyn, Smiley's People, Jane Metcalfe, Gary Wolf, Patrick Di Justo, Global Neighborhood Watch, Wired Smart List, Spencer Reiss, Jules Marshall. Excerpt: William Ford Gibson (born March 17, 1948) is an American-Canadian writer who has been called the "noir prophet" of the cyberpunk subgenre of science fiction. Gibson coined the term "cyberspace" in his short story "Burning Chrome" and later popularized the concept in his debut novel, Neuromancer (1984). In envisaging cyberspace, Gibson created an iconography for the information age before the ubiquity of the Internet in the 1990s. He is also credited with predicting the rise of reality television and with establishing the conceptual foundations for the rapid growth of virtual environments such as video games and the Web. Having changed residence frequently with his family as a child, Gibson became a shy, ungainly teenager who often read science fiction. After spending his adolescence at a private boarding school in Arizona, Gibson dodged the draft during the Vietnam War by emigrating to Canada in 1968, where he became immersed in the counterculture and after settling in Vancouv...
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